Buddy

UX/ UI / Prototyping / Illustration

screen shot of buddy app opening screen
screen shot of buddy app choosing a plant
screen shot of buddy app showing AR

Buddy was created based on real university students struggles.

Building the app began by gathering feedback from students on campus.
We conducted surveys that questioned the students study habits and
school background.

Contexts of use

To precisely define our target audience, contexts of use were created. Research on students gave feedback about their most common study spaces, tech habits, goals and motivations, and study behaviors.

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Goals extracted from Contexts of use

Buddy is an app designed to help students manage exam stress by promoting healthy study routines, regular breaks, and mindfulness. It supports students in staying focused, balanced, and stress-free during exam preparation.

showing app telling user to choose a braek activity

Gamification: Ilustrating game cards and creating incentives.

From user feedback, it was discovered that students want an app that
feels similar to a game and doesn’t represent reality. The screens are designed with a game like interface.

showing app telling user to choose a braek activity